🔧Minor tweaks (Version 2.3.2)


Hey guys,

Hope you are having a good weekend, 

Here are the bug fixes for version 2.3.2:

  • Sometimes when combining items across inventory the game bugs out and a ghost item appears in the middle of screen.
  • Royal seal of deferment now adds +7 days to the "Due in X Days" when player agrees to skip payment for next week.
  • On the payment day, both the continue and pick artifact button both appear at the same time making it look like buttons are duplicated.
  •  On the payment day, the checkmark that appears prior to calculating the results will no longer appear now.
  • Merchant now properly accounts for the bonus added on top of the combos when created during the trading phase.
  • Item prices should be rounded now (Should.. )
  • Sound added to the "OK" button for the One Time For The One Time artifact.
  • Volume preference saves now.
  • Whenever player combines item A with item B and both items happen to have different numbers (i.e 1 and 2), the value of the number would be very off

Changes to the game for version 2.3.2:

  • The fade duration has been decreased from 1 second to 0.75 seconds in between days.
  • Combinations within shop now show regardless whether player owns the items or not!!
  • Bandit and Treasure rewards scale with days.
  • Added Porcelain + Grade C Saffron = +15% to the combination list.
  • Money particles appear when selling an item.
  • Items return back to their original place if they are not sold or bought properly. 

Thank you to all those who are still following along with my game, I promise the game is near its completion,

I have already planned 3 more events, and 2-3 cosmetics added to shop that I hope to complete very soon as I am very eager to work on my next game!


Take care all!

Files

Game.zip Play in browser
Jul 06, 2025

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